Remove cryptic bitmap inlining from bs_op_t and osd_op_t, use bitmap in primary OSD code
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@@ -332,6 +332,7 @@ void* alloc_read_buffer(osd_rmw_stripe_t *stripes, int read_pg_size, uint64_t ad
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}
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}
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// Bitmaps are allocated in the end so data buffers remain aligned
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// FIXME: Don't allocate bitmaps here because it probably increases memory fragmentation
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if (bitmap_size > 0)
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{
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for (int role = 0; role < read_pg_size; role++)
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