Calculate required stabilize/rollback actions, add more map perf tests

This commit is contained in:
Vitaliy Filippov
2020-01-27 01:34:30 +03:00
parent 079f129390
commit 1447c44b68
5 changed files with 202 additions and 43 deletions
+52 -20
View File
@@ -13,24 +13,21 @@
#define PG_INCOMPLETE (1<<2)
#define PG_ACTIVE (1<<3)
// Plus any of these:
#define PG_HAS_UNFOUND (1<<4)
#define PG_HAS_INCOMPLETE (1<<4)
#define PG_HAS_DEGRADED (1<<5)
#define PG_HAS_MISPLACED (1<<6)
#define PG_HAS_UNCLEAN (1<<7)
// OSD object states
#define OBJ_CLEAN 0x01
#define OBJ_MISPLACED 0x02
#define OBJ_DEGRADED 0x03
#define OBJ_INCOMPLETE 0x04
#define OBJ_NONSTABILIZED 0x10000
#define OBJ_UNDERWRITTEN 0x20000
#define OBJ_NEEDS_STABLE 0x10000
#define OBJ_NEEDS_ROLLBACK 0x20000
#define OBJ_OVERCOPIED 0x40000
#define OBJ_BUGGY 0x80000
// Max 64 replicas
#define STRIPE_MASK 0x3F
#define STRIPE_SHIFT 6
struct pg_obj_loc_t
{
uint64_t role;
@@ -47,12 +44,6 @@ struct pg_osd_set_state_t
uint64_t object_count = 0;
};
struct pg_ver_override_t
{
uint64_t max_ver;
uint64_t target_ver;
};
struct pg_list_result_t
{
obj_ver_id *buf;
@@ -69,12 +60,12 @@ struct pg_peering_state_t
struct pg_obj_state_check_t
{
int start = 0;
int obj_start = 0, obj_end = 0, ver_start = 0, ver_end = 0;
object_id oid = { 0 };
uint64_t max_ver = 0;
uint64_t target_ver = 0;
uint64_t n_copies = 0, has_roles = 0, n_roles = 0, n_stable = 0, n_matched = 0;
bool is_buggy = false;
bool is_buggy = false, has_old_unstable = false;
pg_osd_set_t osd_set;
};
@@ -86,25 +77,45 @@ struct obj_ver_role
bool is_stable;
};
struct obj_piece_id_t
{
object_id oid;
uint64_t osd_num;
};
struct obj_piece_ver_t
{
uint64_t max_ver = 0;
uint64_t stable_ver = 0;
};
struct obj_stab_action_t
{
bool rollback = false, make_stable = false;
uint64_t stable_to = 0, rollback_to = 0;
};
struct pg_t
{
int state;
uint64_t pg_size = 3, pg_minsize = 2;
uint64_t pg_cursize = 3, pg_size = 3, pg_minsize = 2;
uint64_t pg_num;
uint64_t clean_count = 0;
// target_set = (role => osd_num). role starts from zero
// target_set = (role => osd_num). role numbers start with zero
// when PG is degraded, target_set only includes 2 OSDs
std::vector<uint64_t> target_set;
// moved object map. by default, each object is considered to reside on the target_set.
// this map stores all objects that differ.
// this map may consume up to ~ (raw storage / object size) * 24 bytes in the worst case scenario
// it may consume up to ~ (raw storage / object size) * 24 bytes in the worst case scenario
// which is up to ~192 MB per 1 TB in the worst case scenario
std::map<pg_osd_set_t, pg_osd_set_state_t> state_dict;
spp::sparse_hash_map<object_id, pg_osd_set_state_t*> obj_states;
spp::sparse_hash_map<object_id, pg_ver_override_t> ver_override;
std::map<obj_piece_id_t, obj_stab_action_t> obj_stab_actions;
spp::sparse_hash_map<object_id, uint64_t> ver_override;
pg_peering_state_t *peering_state = NULL;
void calc_object_states();
void remember_object(pg_obj_state_check_t &st, std::vector<obj_ver_role> &all, int end);
void remember_object(pg_obj_state_check_t &st, std::vector<obj_ver_role> &all);
};
inline bool operator < (const pg_obj_loc_t &a, const pg_obj_loc_t &b)
@@ -122,6 +133,16 @@ inline bool operator < (const obj_ver_role & a, const obj_ver_role & b)
a.oid == b.oid && a.version == b.version && a.osd_num < b.osd_num;
}
inline bool operator == (const obj_piece_id_t & a, const obj_piece_id_t & b)
{
return a.oid == b.oid && a.osd_num == b.osd_num;
}
inline bool operator < (const obj_piece_id_t & a, const obj_piece_id_t & b)
{
return a.oid < b.oid || a.oid == b.oid && a.osd_num < b.osd_num;
}
namespace std
{
template<> struct hash<pg_osd_set_t>
@@ -139,4 +160,15 @@ namespace std
return seed;
}
};
template<> struct hash<obj_piece_id_t>
{
inline size_t operator()(const obj_piece_id_t &s) const
{
size_t seed = std::hash<object_id>()(s.oid);
// Copy-pasted from spp::hash_combine()
seed ^= (s.osd_num + 0xc6a4a7935bd1e995 + (seed << 6) + (seed >> 2));
return seed;
}
};
}