Add pool support to OSD, part 1

This just fixes all the code so it builds and works like before,
but doesn't yet bring the support for replicated pools.
This commit is contained in:
Vitaliy Filippov
2020-09-04 17:04:17 +03:00
parent 4cdad634b5
commit 168cc2c803
12 changed files with 247 additions and 204 deletions
+1 -1
View File
@@ -193,7 +193,7 @@ struct osd_client_t
std::map<int, osd_op_t*> sent_ops;
// PGs dirtied by this client's primary-writes
std::set<pg_num_t> dirty_pgs;
std::set<pool_pg_num_t> dirty_pgs;
// Write state
osd_op_t *write_op = NULL;