Add pool support to OSD, part 1
This just fixes all the code so it builds and works like before, but doesn't yet bring the support for replicated pools.
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@@ -29,7 +29,7 @@ struct osd_primary_op_data_t
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// for sync. oops, requires freeing
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std::vector<unstable_osd_num_t> *unstable_write_osds = NULL;
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pg_num_t *dirty_pgs = NULL;
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pool_pg_num_t *dirty_pgs = NULL;
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int dirty_pg_count = 0;
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obj_ver_id *unstable_writes = NULL;
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};
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