Do not use scrap_buffer in the client (it would block protocol checksum support)
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@@ -153,9 +153,6 @@ public:
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std::set<osd_num_t> dirty_osds;
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uint64_t dirty_bytes = 0, dirty_ops = 0;
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void *scrap_buffer = NULL;
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unsigned scrap_buffer_size = 0;
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// inodes require some extra state for read/write, it's stored here.
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// moreover, robin_hood access is slightly faster than std::map :)
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robin_hood::unordered_flat_map<inode_t, std::shared_ptr<inode_cache_t>> inode_cache;
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