Shard clean_db by PGs to speedup listings
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+16
-1
@@ -204,6 +204,17 @@ typedef std::map<obj_ver_id, dirty_entry> blockstore_dirty_db_t;
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#include "blockstore_flush.h"
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typedef uint32_t pool_id_t;
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typedef uint64_t pool_pg_id_t;
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#define POOL_ID_BITS 16
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struct pool_shard_settings_t
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{
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uint32_t pg_count;
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uint32_t pg_stripe_size;
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};
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class blockstore_impl_t
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{
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/******* OPTIONS *******/
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@@ -247,7 +258,8 @@ class blockstore_impl_t
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struct ring_consumer_t ring_consumer;
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blockstore_clean_db_t clean_db;
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std::map<pool_id_t, pool_shard_settings_t> clean_db_settings;
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std::map<pool_pg_id_t, blockstore_clean_db_t> clean_db_shards;
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uint8_t *clean_bitmap = NULL;
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blockstore_dirty_db_t dirty_db;
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std::vector<blockstore_op_t*> submit_queue;
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@@ -296,6 +308,9 @@ class blockstore_impl_t
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void open_journal();
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uint8_t* get_clean_entry_bitmap(uint64_t block_loc, int offset);
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blockstore_clean_db_t& clean_db_shard(object_id oid);
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void reshard_clean_db(pool_id_t pool_id, uint32_t pg_count, uint32_t pg_stripe_size);
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// Journaling
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void prepare_journal_sector_write(int sector, blockstore_op_t *op);
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void handle_journal_write(ring_data_t *data, uint64_t flush_id);
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