Merge osd_id.h into object_id.h
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@@ -1,30 +0,0 @@
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// Copyright (c) Vitaliy Filippov, 2019+
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// License: VNPL-1.1 or GNU GPL-2.0+ (see README.md for details)
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#pragma once
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#include "object_id.h"
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typedef uint64_t osd_num_t;
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typedef uint32_t pg_num_t;
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struct pool_pg_num_t
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{
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pool_id_t pool_id;
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pg_num_t pg_num;
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};
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inline bool operator < (const pool_pg_num_t & a, const pool_pg_num_t & b)
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{
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return a.pool_id < b.pool_id || a.pool_id == b.pool_id && a.pg_num < b.pg_num;
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}
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inline bool operator == (const pool_pg_num_t & a, const pool_pg_num_t & b)
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{
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return a.pool_id == b.pool_id && a.pg_num == b.pg_num;
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}
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inline bool operator != (const pool_pg_num_t & a, const pool_pg_num_t & b)
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{
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return a.pool_id != b.pool_id || a.pg_num != b.pg_num;
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}
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@@ -6,7 +6,6 @@
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#include <stdint.h>
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#include <vector>
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#include "object_id.h"
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#include "osd_id.h"
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struct buf_len_t
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{
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