Fix write replay ordering when immediate_commit != all
Previous implementation didn't respect write ordering and could lead to corrupted data when restarting writes after an OSD outage Also rework cluster_client queueing logic and add tests for it to verify the correct behaviour
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+23
-18
@@ -37,9 +37,10 @@ struct cluster_op_t
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osd_op_buf_list_t iov;
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std::function<void(cluster_op_t*)> callback;
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protected:
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int flags = 0;
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int state = 0;
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void *buf = NULL;
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cluster_op_t *orig_op = NULL;
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bool is_internal = false;
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bool needs_reslice = false;
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bool up_wait = false;
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int sent_count = 0, done_count = 0;
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@@ -47,6 +48,14 @@ protected:
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friend class cluster_client_t;
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};
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struct cluster_buffer_t
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{
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void *buf;
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uint64_t len;
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int state;
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};
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// FIXME: Split into public and private interfaces
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class cluster_client_t
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{
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timerfd_manager_t *tfd;
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@@ -61,21 +70,16 @@ class cluster_client_t
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int log_level;
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int up_wait_retry_interval = 500; // ms
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uint64_t op_id = 1;
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ring_consumer_t consumer;
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// operations currently in progress
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std::set<cluster_op_t*> cur_ops;
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int retry_timeout_id = 0;
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// unsynced operations are copied in memory to allow replay when cluster isn't in the immediate_commit mode
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// unsynced_writes are replayed in any order (because only the SYNC operation guarantees ordering)
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std::vector<cluster_op_t*> unsynced_writes;
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std::vector<cluster_op_t*> syncing_writes;
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cluster_op_t* cur_sync = NULL;
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std::vector<cluster_op_t*> next_writes;
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uint64_t op_id = 1;
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std::vector<cluster_op_t*> offline_ops;
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uint64_t queued_bytes = 0;
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std::deque<cluster_op_t*> op_queue;
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std::map<object_id, cluster_buffer_t> dirty_buffers;
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std::set<osd_num_t> dirty_osds;
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uint64_t dirty_bytes = 0;
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bool pgs_loaded = false;
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ring_consumer_t consumer;
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std::vector<std::function<void(void)>> on_ready_hooks;
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public:
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@@ -89,18 +93,19 @@ public:
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bool is_ready();
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void on_ready(std::function<void(void)> fn);
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protected:
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static void copy_write(cluster_op_t *op, std::map<object_id, cluster_buffer_t> & dirty_buffers);
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void continue_ops(bool up_retry = false);
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protected:
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bool affects_osd(uint64_t inode, uint64_t offset, uint64_t len, osd_num_t osd);
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void flush_buffer(const object_id & oid, cluster_buffer_t & wr);
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void on_load_config_hook(json11::Json::object & config);
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void on_load_pgs_hook(bool success);
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void on_change_hook(json11::Json::object & changes);
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void on_change_osd_state_hook(uint64_t peer_osd);
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void continue_rw(cluster_op_t *op);
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int continue_rw(cluster_op_t *op);
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void slice_rw(cluster_op_t *op);
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bool try_send(cluster_op_t *op, cluster_op_part_t *part);
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void execute_sync(cluster_op_t *op);
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void continue_sync();
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void finish_sync();
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bool try_send(cluster_op_t *op, int i);
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int continue_sync(cluster_op_t *op);
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void send_sync(cluster_op_t *op, cluster_op_part_t *part);
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void handle_op_part(cluster_op_part_t *part);
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};
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