Fix write replay ordering when immediate_commit != all

Previous implementation didn't respect write ordering and could lead
to corrupted data when restarting writes after an OSD outage

Also rework cluster_client queueing logic and add tests for it to verify the correct behaviour
This commit is contained in:
Vitaliy Filippov
2021-04-03 14:51:52 +03:00
parent 688821665a
commit a48e2bbf18
12 changed files with 976 additions and 459 deletions
+44
View File
@@ -0,0 +1,44 @@
// Copyright (c) Vitaliy Filippov, 2019+
// License: VNPL-1.1 or GNU GPL-2.0+ (see README.md for details)
#include <unistd.h>
#include <stdexcept>
#include <assert.h>
#include "messenger.h"
void osd_messenger_t::init()
{
}
osd_messenger_t::~osd_messenger_t()
{
while (clients.size() > 0)
{
stop_client(clients.begin()->first, true);
}
}
void osd_messenger_t::outbox_push(osd_op_t *cur_op)
{
clients[cur_op->peer_fd]->sent_ops[cur_op->req.hdr.id] = cur_op;
}
void osd_messenger_t::parse_config(const json11::Json & config)
{
}
void osd_messenger_t::connect_peer(uint64_t peer_osd, json11::Json peer_state)
{
wanted_peers[peer_osd] = (osd_wanted_peer_t){
.port = 1,
};
}
void osd_messenger_t::read_requests()
{
}
void osd_messenger_t::send_replies()
{
}