Support handling TCP I/O in simple separate io_uring-based I/O threads
Required mainly for clients, allows to scale parallel client I/O with TCP from 100-150k iops to ~400k iops and from 2-3 GB/s to at least 7-8 GB/s with 4 I/O threads, at the same time increasing Q=1 latency by 2x thread switching delay, which is ~10 us when CPU powersaving is disabled and may be as high as 200 us when it's enabled.
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@@ -111,6 +111,44 @@ struct osd_op_stats_t
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uint64_t subop_stat_count[OSD_OP_MAX+1] = { 0 };
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};
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#include <mutex>
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#include <condition_variable>
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#include <thread>
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#ifdef __MOCK__
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class msgr_iothread_t;
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#else
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struct iothread_sqe_t
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{
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io_uring_sqe sqe;
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ring_data_t data;
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};
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class msgr_iothread_t
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{
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protected:
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ring_loop_t ring;
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ring_loop_t *outer_loop = NULL;
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ring_data_t *outer_loop_data = NULL;
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int eventfd = -1;
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bool stopped = false;
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std::mutex mu;
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std::condition_variable cond;
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std::vector<iothread_sqe_t> queue;
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std::thread thread;
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void run();
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public:
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msgr_iothread_t();
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~msgr_iothread_t();
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void add_sqe(io_uring_sqe & sqe);
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void stop();
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void add_to_ringloop(ring_loop_t *outer_loop);
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};
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#endif
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struct osd_messenger_t
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{
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protected:
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@@ -123,6 +161,7 @@ protected:
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int osd_ping_timeout = 0;
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int log_level = 0;
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bool use_sync_send_recv = false;
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int iothread_count = 0;
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#ifdef WITH_RDMA
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bool use_rdma = true;
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@@ -134,6 +173,7 @@ protected:
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bool rdma_odp = false;
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#endif
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std::vector<msgr_iothread_t*> iothreads;
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std::vector<int> read_ready_clients;
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std::vector<int> write_ready_clients;
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// We don't use ringloop->set_immediate here because we may have no ringloop in client :)
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