Add missing I/O path description in english
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@@ -11,14 +11,140 @@
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- [Differences from Ceph](#differences-from-ceph)
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- [Implementation Principles](#implementation-principles)
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## Server-side components
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- **OSD** (Object Storage Daemon) is a process that directly works with the disk, stores data
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and serves read/write requests. One OSD serves one disk (or one partition). OSDs talk to etcd
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and to each other — they receive cluster state from etcd, and send read/write requests for
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secondary copies of data to other OSDs.
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- **etcd** — clustered key/value database, used as a reliable storage for configuration
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and high-level cluster state. Etcd is the component that prevents splitbrain in the cluster.
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Data blocks are not stored in etcd, etcd doesn't participate in data write or read path.
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- **Монитор** — a separate node.js based daemon which monitors the cluster, calculates
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required configuration changes and saves them to etcd, thus commanding OSDs to apply these
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changes. Monitor also aggregates cluster statistics. OSD don't talk to monitor, monitor
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only sends and receives data from etcd.
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## Basic concepts
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- OSD (Object Storage Daemon) is a process that stores data and serves read/write requests.
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- PG (Placement Group) is a "shard" of the cluster, group of data stored on one set of replicas.
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- Pool is a container for data that has equal redundancy scheme and placement rules.
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- Monitor is a separate daemon that watches cluster state and handles failures.
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- Failure Domain is a group of OSDs that you allow to fail. It's "host" by default.
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- Placement Tree groups OSDs in a hierarchy to later split them into Failure Domains.
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- **Pool** is a container for data that has equal redundancy scheme and disk placement rules.
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- **PG (Placement Group)** is a "shard" of the cluster, subdivision unit that has its own
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set of OSDs for data storage.
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- **Failure Domain** is a group of OSDs, from the simultaneous failure of which you are
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protected by Vitastor. Default failure domain is "host" (server), but you choose a
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larger (for example, a rack of servers) or smaller (a single drive) failure domain
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for every pool.
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- **Placement Tree** (similar to Ceph CRUSH Tree) groups OSDs in a hierarchy to later
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split them into Failure Domains.
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## Client-side components
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- **Client library** incapsulates client I/O logic. Client library connects to etcd and to all OSDs,
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receives cluster state from etcd, sends read and write requests directly to all OSDs. Due
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to the symmetric distributed architecture, all data blocks (each 128 KB by default) are placed
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to different OSDs, but clients always knows where each data block is stored and connects directly
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to the right OSD.
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All other client-side components are based on the client library:
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- **[vitastor-cli](../usage/cli.en.md)** — command-line utility for cluster management.
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Allows to view cluster state, manage pools and images, i.e. create, modify and remove
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virtual disks, their snapshots and clones.
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- **[QEMU driver](../usage/qemu.en.md)** — pluggable QEMU module allowing QEMU/KVM virtual
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machines work with virtual Vitastor disks directly from userspace through the client library,
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without the need to attach disks as kernel block devices. However, if you want to attach
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disks, you can also do that with the same driver and [VDUSE](../usage/qemu.en.md#vduse).
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- **[vitastor-nbd](../usage/nbd.en.md)** — utility that allows to attach Vitastor disks as
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kernel block devices using NBD (Network Block Device), which works more like "BUSE"
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(Block Device In Userspace). Vitastor doesn't have Linux kernel modules for the same task
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(at least by now). NBD is an older, non-recommended way to attach disks — you should use
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VDUSE whenever you can.
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- **[CSI driver](../installation/kubernetes.en.md)** — driver for attaching Vitastor images
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as Kubernetes persistent volumes. Works through VDUSE (when available) or NBD — images are
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attached as kernel block devices and mounted into containers.
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- **Drivers for Proxmox, OpenStack and so on** — pluggable modules for corresponding systems,
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allowing to use Vitastor as storage in them.
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- **[vitastor-nfs](../usage/nfs.en.md)** — NFS 3.0 server allowing export of two file system variants:
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the first is a simplified pseudo-FS for file-based access to Vitastor block images (for non-QEMU
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hypervisors with NFS support), the second is **VitastorFS**, full-featured clustered POSIX FS.
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Both variants support parallel access from multiple vitastor-nfs servers. In fact, you are
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not required to setup separate NFS servers at all and use vitastor-nfs mount command on every
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client node — it starts the NFS server and mounts the FS locally.
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- **[fio driver](../usage/fio.en.md)** — pluggable module for fio disk benchmarking tool for
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running performance tests on your Vitastor cluster.
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- **vitastor-kv** — client for a key-value DB working over shared block volumes (usual
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vitastor images). VitastorFS metadata is stored in vitastor-kv.
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## Additional utilities
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- **vitastor-disk** — утилита для разметки дисков под Vitastor OSD. С её помощью можно
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создавать, удалять, менять размеры или перемещать разделы OSD.
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## Overall read/write process
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- Vitastor stores virtual disks, also named "images" or "inodes".
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- Each image is stored in some pool. Pool specifies storage parameters such as redundancy
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scheme (replication or EC — erasure codes, i.e. error correction codes), failure domain
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and restrictions on OSD selection for image data placement. See [Pool configuration](../config/pool.en.md) for details.
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- Each image is split into objects/blocks of fixed size, equal to [block_size](../config/layout-cluster.en.md#block_size)
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(128 KB by default), multiplied by data part count for EC or 1 for replicas. That is,
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if a pool uses EC 4+2 coding scheme (4 data parts + 2 parity parts), then, with the
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default block_size, images are split into 512 KB objects.
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- Client read/write requests are split into parts at object boundaries.
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- Each object is mapped to a PG number it belongs to, by simply taking a remainder of
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division of its offset by PG count of the image's pool.
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- Client reads primary OSD for all PGs from etcd. Primary OSD for each PG is assigned
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by the monitor during cluster operation, along with the full PG OSD set.
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- If not already connected, client connects to primary OSDs of all PGs involved in a
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read/write request and sends parts of the request to them.
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- If a primary OSD is unavailable, client retries connection attempts indefinitely
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either until it becomes available or until the monitor assigns another OSD as primary
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for that PG.
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- Client also retries requests if the primary OSD replies with error code EPIPE, meaning
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that the PG is inactive at this OSD at the moment - for example, when the primary OSD
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is switched, or if the primary OSD itself loses connection to replicas during request
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handling.
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- Primary OSD determines where the parts of the object are stored. By default, all objects
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are assumed to be stored at the target OSD set of a PG, but some of them may be present
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at a different OSD set if they are degraded or moved, or if the data rebalancing process
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is active. OSDs doesn't do any network requests, if calculates locations of all objects
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during PG activation and stores it in memory.
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- Primary OSD handles the request locally when it can - for example, when it's a read
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from a replicated pool or when it's a read from a EC pool involving only one data part
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stored on the OSD's local disk.
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- When a request requires reads or writes to additional OSDs, primary OSD uses already
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established connections to secondary OSDs of the PG to execute these requests. This happens
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in parallel to local disk operations. All such connections are guaranteed to be already
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established when the PG is active, and if any of them is dropped, PG is restarted and
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all current read/write operations to it fail with EPIPE error and are retried by clients.
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- After completing all secondary read/write requests, primary OSD sends the response to
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the client.
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### Nuances of request handling
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- If a pool uses erasure codes and some of the OSDs are unavailable, primary OSDs recover
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data from the remaining parts during read.
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- Each object has a version number. During write, primary OSD first determines the current
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version of the object. As primary OSD usually stores the object or its part itself, most
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of the time version is read from the memory of the OSD itself. However, if primary OSD
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doesn't contain parts of the object, it requests the version number from a secondary OSD
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which has that part. Such request still doesn't involve reading from the disk though,
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because object metadata, including version number, is always stored in OSD memory.
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- If a pool uses erasure codes, partial writes of an object require reading other parts of
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it from secondary OSDs or from the local disk of the primary OSD itself. This is called
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"read-modify-write" process.
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- If a pool uses erasure codes, two-phase write process is used to get rid of the Write Hole
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problem: first a new version of object parts is written to all secondary OSDs without
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removing the previous version, and then, after receiving successful write confirmations
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from all OSDs, new version is committed and the old one is allowed to be removed.
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- In a pool doesn't use immediate_commit mode, then write requests sent by clients aren't
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treated as committed to physical media instantly. Clients have to send separate type of
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requests (SYNC) to commit changes, and before it isn't sent, new versions of data are
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allowed to be lost if some OSDs die. Thus, when immediate_commit is disabled, clients
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store copies of all write requests in memory and repeat them from there when the
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connection to primary OSD is lost. This in-memory copy is removed after a successful
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SYNC, and to prevent excessive memory usage, clients also do an automatic SYNC
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every [client_dirty_limit](../config/network.en.md#client_dirty_limit) written bytes.
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## Similarities to Ceph
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