Support chunked resharding in OSD
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@@ -67,6 +67,8 @@ with an OSD restart or, for some of them, even without restarting by updating co
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- [pg_lock_retry_interval_ms](#pg_lock_retry_interval_ms)
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- [atomic_write_size](#atomic_write_size)
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- [use_atomic_flag](#use_atomic_flag)
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- [pg_reshard_chunk_size](#pg_reshard_chunk_size)
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- [pg_reshard_chunk_pause_ms](#pg_reshard_chunk_pause_ms)
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## bind_address
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@@ -713,3 +715,21 @@ even though the NVMe specification allows them.
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For NVMe disks with `scheduler=none` writes aren't fragmented anyway so it's not a big deal.
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However, you can rebuild your kernel with [this patch](../../patches/linux-fix-atomic-write-checks.diff)
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and turn this option on. It will make your atomic writes a bit safer.
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## pg_reshard_chunk_size
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- Type: integer
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- Default: 100000
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Pool PG count change is a CPU-intensive operation because OSDs store the full object database
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in memory and have to move all entries between old and new PGs. Thus it's performed in chunks,
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with pauses between chunks to prevent blocking OSD's event loop and other clients' operations.
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This option sets the maximum number of object is a chunk. Moving 100k objects usually takes
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50-100ms. Chunk size equal to 0 means unlimited.
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## pg_reshard_chunk_pause_ms
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- Type: milliseconds
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- Default: 100
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This option sets the interval between handling two PG count change chunks.
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