Move all sources to subdirs
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// Copyright (c) Vitaliy Filippov, 2019+
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// License: VNPL-1.1 (see README.md for details)
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#include <map>
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#include <vector>
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#include <algorithm>
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#include "cpp-btree/btree_map.h"
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#include "object_id.h"
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#include "osd_ops.h"
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#include "pg_states.h"
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#define PG_EPOCH_BITS 48
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struct pg_obj_loc_t
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{
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uint64_t role;
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osd_num_t osd_num;
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uint32_t loc_bad; // LOC_OUTDATED / LOC_CORRUPTED / LOC_INCONSISTENT
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};
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typedef std::vector<pg_obj_loc_t> pg_osd_set_t;
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struct pg_osd_set_state_t
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{
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// (role -> osd_num_t) map, as in pg.target_set and pg.cur_set
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std::vector<osd_num_t> read_target;
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// full OSD set including additional OSDs where the object is misplaced
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pg_osd_set_t osd_set;
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uint64_t state = 0;
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uint64_t object_count = 0;
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uint64_t ref_count = 0;
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};
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struct pg_list_result_t
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{
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obj_ver_id *buf = NULL;
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uint64_t total_count;
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uint64_t stable_count;
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};
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struct osd_op_t;
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struct pg_peering_state_t
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{
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// osd_num -> list result
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std::map<osd_num_t, osd_op_t*> list_ops;
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std::map<osd_num_t, pg_list_result_t> list_results;
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pool_id_t pool_id = 0;
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pg_num_t pg_num = 0;
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};
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struct obj_piece_id_t
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{
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object_id oid;
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uint64_t osd_num;
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};
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struct obj_ver_osd_t
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{
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uint64_t osd_num;
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object_id oid;
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uint64_t version;
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};
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struct flush_action_t
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{
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bool rollback = false, make_stable = false;
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uint64_t stable_to = 0, rollback_to = 0;
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bool submitted = false;
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};
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struct pg_flush_batch_t
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{
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std::map<osd_num_t, std::vector<obj_ver_id>> rollback_lists;
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std::map<osd_num_t, std::vector<obj_ver_id>> stable_lists;
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int flush_ops = 0, flush_done = 0;
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int flush_objects = 0;
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};
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struct pg_t
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{
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int state = 0;
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uint64_t scheme = 0;
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uint64_t pg_cursize = 0, pg_size = 0, pg_minsize = 0, pg_data_size = 0;
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pool_id_t pool_id = 0;
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pg_num_t pg_num = 0;
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uint64_t clean_count = 0, total_count = 0;
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// epoch number - should increase with each non-clean activation of the PG
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uint64_t epoch = 0, reported_epoch = 0;
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// target history and all potential peers
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std::vector<std::vector<osd_num_t>> target_history;
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std::vector<osd_num_t> all_peers;
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// next scrub time
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uint64_t next_scrub = 0;
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bool history_changed = false;
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// peer list from the last peering event
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std::vector<osd_num_t> cur_peers;
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// target_set is the "correct" peer OSD set for this PG
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std::vector<osd_num_t> target_set;
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// cur_set is the current set of connected peer OSDs for this PG
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// cur_set = (role => osd_num or UINT64_MAX if missing). role numbers begin with zero
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std::vector<osd_num_t> cur_set;
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// same thing in state_dict-like format
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pg_osd_set_t cur_loc_set;
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// moved object map. by default, each object is considered to reside on cur_set.
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// this map stores all objects that differ.
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// it may consume up to ~ (raw storage / object size) * 24 bytes in the worst case scenario
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// which is up to ~192 MB per 1 TB in the worst case scenario
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std::map<pg_osd_set_t, pg_osd_set_state_t> state_dict;
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uint64_t corrupted_count;
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btree::btree_map<object_id, pg_osd_set_state_t*> inconsistent_objects, incomplete_objects, misplaced_objects, degraded_objects;
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std::map<obj_piece_id_t, flush_action_t> flush_actions;
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std::vector<obj_ver_osd_t> copies_to_delete_after_sync;
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btree::btree_map<object_id, uint64_t> ver_override;
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pg_peering_state_t *peering_state = NULL;
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pg_flush_batch_t *flush_batch = NULL;
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int inflight = 0; // including write_queue
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std::multimap<object_id, osd_op_t*> write_queue;
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pg_osd_set_state_t* add_object_to_state(const object_id oid, const uint64_t state, const pg_osd_set_t & osd_set);
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void calc_object_states(int log_level);
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void print_state();
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};
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inline bool operator < (const pg_obj_loc_t &a, const pg_obj_loc_t &b)
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{
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return a.loc_bad < b.loc_bad ||
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a.loc_bad == b.loc_bad && a.role < b.role ||
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a.loc_bad == b.loc_bad && a.role == b.role && a.osd_num < b.osd_num;
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}
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inline bool operator == (const obj_piece_id_t & a, const obj_piece_id_t & b)
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{
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return a.oid == b.oid && a.osd_num == b.osd_num;
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}
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inline bool operator < (const obj_piece_id_t & a, const obj_piece_id_t & b)
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{
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return a.oid < b.oid || a.oid == b.oid && a.osd_num < b.osd_num;
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}
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namespace std
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{
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template<> struct hash<pg_osd_set_t>
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{
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inline size_t operator()(const pg_osd_set_t &s) const
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{
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size_t seed = 0;
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for (auto e: s)
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{
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// Copy-pasted from spp::hash_combine()
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seed ^= (e.role + 0xc6a4a7935bd1e995 + (seed << 6) + (seed >> 2));
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seed ^= (e.osd_num + 0xc6a4a7935bd1e995 + (seed << 6) + (seed >> 2));
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}
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return seed;
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}
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};
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template<> struct hash<obj_piece_id_t>
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{
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inline size_t operator()(const obj_piece_id_t &s) const
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{
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size_t seed = std::hash<object_id>()(s.oid);
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// Copy-pasted from spp::hash_combine()
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seed ^= (s.osd_num + 0xc6a4a7935bd1e995 + (seed << 6) + (seed >> 2));
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return seed;
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}
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};
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}
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