Begin object state calculation

This commit is contained in:
Vitaliy Filippov
2020-01-23 22:05:27 +03:00
parent a8bc44064d
commit d2a3f0c6dd
3 changed files with 244 additions and 28 deletions
+80 -20
View File
@@ -10,7 +10,7 @@
#include <arpa/inet.h>
#include <malloc.h>
#include <unordered_map>
#include <set>
#include <deque>
#include "blockstore.h"
@@ -96,27 +96,49 @@ struct osd_client_t
int write_state = 0;
};
struct osd_pg_role_t
struct osd_obj_loc_t
{
// role = (stripe role: 1, 2, 3, ...) | (stable ? 0 : 1<<63)
uint64_t role;
uint64_t osd_num;
bool stable;
};
typedef std::vector<osd_pg_role_t> osd_acting_set_t;
inline bool operator < (const osd_obj_loc_t &a, const osd_obj_loc_t &b)
{
return a.role < b.role || a.role == b.role && a.osd_num < b.osd_num;
}
struct osd_obj_state_t
{
std::vector<osd_obj_loc_t> loc;
uint64_t state = 0;
uint64_t object_count = 0;
};
struct osd_ver_override_t
{
uint64_t max_ver;
uint64_t target_ver;
};
inline bool operator < (const osd_obj_state_t &a, const osd_obj_state_t &b)
{
return a.loc < b.loc;
}
namespace std
{
template<> struct hash<osd_acting_set_t>
template<> struct hash<osd_obj_state_t>
{
inline size_t operator()(const osd_acting_set_t &s) const
inline size_t operator()(const osd_obj_state_t &s) const
{
size_t seed = 0;
for (int i = 0; i < s.size(); i++)
for (int i = 0; i < s.loc.size(); i++)
{
// Copy-pasted from spp::hash_combine()
seed ^= (s[i].role + 0xc6a4a7935bd1e995 + (seed << 6) + (seed >> 2));
seed ^= (s[i].osd_num + 0xc6a4a7935bd1e995 + (seed << 6) + (seed >> 2));
seed ^= (s.loc[i].role + 0xc6a4a7935bd1e995 + (seed << 6) + (seed >> 2));
seed ^= (s.loc[i].osd_num + 0xc6a4a7935bd1e995 + (seed << 6) + (seed >> 2));
seed ^= ((s.loc[i].stable ? 1 : 0) + 0xc6a4a7935bd1e995 + (seed << 6) + (seed >> 2));
}
return seed;
}
@@ -135,18 +157,21 @@ namespace std
#define PG_HAS_MISPLACED (1<<6)
// OSD object states
#define OSD_CLEAN 0x01
#define OSD_MISPLACED 0x02
#define OSD_DEGRADED 0x03
#define OSD_INCOMPLETE 0x04
#define OSD_HALF_STABLE 0x10000
#define OSD_NEEDS_ROLLBACK 0x20000
#define OBJ_CLEAN 0x01
#define OBJ_MISPLACED 0x02
#define OBJ_DEGRADED 0x03
#define OBJ_INCOMPLETE 0x04
#define OBJ_NONSTABILIZED 0x10000
#define OBJ_UNDERWRITTEN 0x20000
#define OBJ_OVERCOPIED 0x40000
#define OBJ_BUGGY 0x80000
class osd_t;
struct osd_pg_peering_state_t
{
osd_t* self;
// FIXME: add types for pg_num and osd_num?
uint64_t pg_num;
std::unordered_map<uint64_t, osd_op_t*> list_ops;
int list_done = 0;
@@ -155,19 +180,52 @@ struct osd_pg_peering_state_t
struct osd_pg_t
{
int state;
uint64_t pg_size = 3, pg_minsize = 2;
uint64_t pg_num;
uint64_t n_unfound = 0, n_degraded = 0, n_misplaced = 0;
std::vector<osd_pg_role_t> target_set;
// target_set = (role => osd_num). role starts from zero
std::vector<uint64_t> target_set;
// moved object map. by default, each object is considered to reside on the target_set.
// this map stores all objects that differ.
// this map may consume up to ~ (raw storage / object size) * 24 bytes in the worst case scenario
// which is up to ~192 MB per 1 TB in the worst case scenario
std::unordered_map<osd_acting_set_t, int> acting_set_ids;
std::map<int, osd_acting_set_t> acting_sets;
spp::sparse_hash_map<object_id, int> object_map;
std::set<osd_obj_state_t> state_dict;
spp::sparse_hash_map<object_id, const osd_obj_state_t*> obj_states;
spp::sparse_hash_map<object_id, osd_ver_override_t> ver_override;
osd_pg_peering_state_t *peering_state = NULL;
};
struct obj_ver_role
{
object_id oid;
uint64_t version;
uint64_t osd_num;
bool is_stable;
};
inline bool operator < (const obj_ver_role & a, const obj_ver_role & b)
{
return a.oid < b.oid ||
// object versions go in descending order
a.oid == b.oid && a.version > b.version ||
a.oid == b.oid && a.version == b.version ||
a.oid == b.oid && a.version == b.version && a.osd_num < b.osd_num;
}
// Max 64 replicas
#define STRIPE_MASK 0x3F
#define STRIPE_SHIFT 6
struct osd_obj_state_check_t
{
int start = 0;
object_id oid = { 0 };
uint64_t max_ver = 0;
uint64_t target_ver = 0;
uint64_t n_copies = 0, has_roles = 0, n_roles = 0, n_stable = 0, n_matched = 0;
bool is_buggy = false;
osd_obj_state_t state_obj;
};
struct osd_peer_def_t
{
uint64_t osd_num = 0;
@@ -234,6 +292,8 @@ class osd_t
void init_primary();
void handle_peers();
void start_pg_peering(int i);
void calc_object_states(osd_pg_t &pg);
void remember_object(osd_pg_t &pg, osd_obj_state_check_t &st, std::vector<obj_ver_role> &all, int end);
// op execution
void exec_op(osd_op_t *cur_op);