Store pool ID in inode metadata
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@@ -23,6 +23,7 @@ public:
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std::string bind_address;
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uint64_t fsid = 1;
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uint64_t server_id = 0;
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// FIXME: Maybe allow to create files in different pools?
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std::string default_pool;
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std::string export_root;
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bool portmap_enabled;
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