Hierarchical bitmap allocator
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#pragma once
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#include <stdint.h>
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// Hierarchical bitmap allocator
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struct allocator
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{
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uint64_t size;
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uint64_t last_one_mask;
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uint64_t mask[];
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};
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allocator *allocator_create(uint64_t blocks);
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void allocator_destroy(allocator *alloc);
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void allocator_set(allocator *alloc, uint64_t addr, bool value);
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uint64_t allocator_find_free(allocator *alloc);
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