Fix a bug where allocator was unable to allocate up to last (n%64) blocks, add tests for it
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+9
-10
@@ -13,19 +13,19 @@ allocator::allocator(uint64_t blocks)
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{
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throw std::invalid_argument("blocks");
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}
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uint64_t p2 = 1, total = 1;
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uint64_t p2 = 1;
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total = 0;
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while (p2 * 64 < blocks)
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{
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p2 = p2 * 64;
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total += p2;
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p2 = p2 * 64;
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}
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total -= p2;
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total += (blocks+63) / 64;
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mask = new uint64_t[2 + total];
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mask = new uint64_t[total];
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size = free = blocks;
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last_one_mask = (blocks % 64) == 0
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? UINT64_MAX
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: ~(UINT64_MAX << (64 - blocks % 64));
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: ((1l << (blocks % 64)) - 1);
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for (uint64_t i = 0; i < total; i++)
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{
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mask[i] = 0;
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@@ -99,6 +99,10 @@ uint64_t allocator::find_free()
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uint64_t p2 = 1, offset = 0, addr = 0, f, i;
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while (p2 < size)
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{
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if (offset+addr >= total)
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{
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return UINT64_MAX;
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}
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uint64_t m = mask[offset + addr];
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for (i = 0, f = 1; i < 64; i++, f <<= 1)
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{
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@@ -113,11 +117,6 @@ uint64_t allocator::find_free()
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return UINT64_MAX;
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}
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addr = (addr * 64) | i;
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if (addr >= size)
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{
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// No space
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return UINT64_MAX;
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}
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offset += p2;
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p2 = p2 * 64;
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}
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