Files
tromcho.net/blockstore_impl.h
T
Vitaliy Filippov 4a2dcf7b6b Update the license to VNPL 1.1
VNPL 1.1 is slightly reworded to make it clear that proprietary software
interacting with Vitastor and providing some kind of service to end users isn't
a "Proxy Program" if it's not specially designed to be used with Vitastor.

For example, Windows OS running in a virtual machine stored in a Vitastor
cluster clearly isn't.
2021-02-25 23:55:33 +03:00

331 lines
11 KiB
C++

// Copyright (c) Vitaliy Filippov, 2019+
// License: VNPL-1.1 (see README.md for details)
#pragma once
#include "blockstore.h"
#include <sys/types.h>
#include <sys/ioctl.h>
#include <sys/stat.h>
#include <fcntl.h>
#include <unistd.h>
#include <linux/fs.h>
#include <vector>
#include <list>
#include <deque>
#include <new>
#include "cpp-btree/btree_map.h"
#include "malloc_or_die.h"
#include "allocator.h"
//#define BLOCKSTORE_DEBUG
// States are not stored on disk. Instead, they're deduced from the journal
#define BS_ST_SMALL_WRITE 0x01
#define BS_ST_BIG_WRITE 0x02
#define BS_ST_DELETE 0x03
#define BS_ST_WAIT_DEL 0x10
#define BS_ST_WAIT_BIG 0x20
#define BS_ST_IN_FLIGHT 0x30
#define BS_ST_SUBMITTED 0x40
#define BS_ST_WRITTEN 0x50
#define BS_ST_SYNCED 0x60
#define BS_ST_STABLE 0x70
#define BS_ST_INSTANT 0x100
#define IMMEDIATE_NONE 0
#define IMMEDIATE_SMALL 1
#define IMMEDIATE_ALL 2
#define BS_ST_TYPE_MASK 0x0F
#define BS_ST_WORKFLOW_MASK 0xF0
#define IS_IN_FLIGHT(st) (((st) & 0xF0) <= BS_ST_SUBMITTED)
#define IS_STABLE(st) (((st) & 0xF0) == BS_ST_STABLE)
#define IS_SYNCED(st) (((st) & 0xF0) >= BS_ST_SYNCED)
#define IS_JOURNAL(st) (((st) & 0x0F) == BS_ST_SMALL_WRITE)
#define IS_BIG_WRITE(st) (((st) & 0x0F) == BS_ST_BIG_WRITE)
#define IS_DELETE(st) (((st) & 0x0F) == BS_ST_DELETE)
#define BS_SUBMIT_GET_SQE(sqe, data) \
BS_SUBMIT_GET_ONLY_SQE(sqe); \
struct ring_data_t *data = ((ring_data_t*)sqe->user_data)
#define BS_SUBMIT_GET_ONLY_SQE(sqe) \
struct io_uring_sqe *sqe = get_sqe();\
if (!sqe)\
{\
/* Pause until there are more requests available */\
PRIV(op)->wait_for = WAIT_SQE;\
return 0;\
}
#define BS_SUBMIT_GET_SQE_DECL(sqe) \
sqe = get_sqe();\
if (!sqe)\
{\
/* Pause until there are more requests available */\
PRIV(op)->wait_for = WAIT_SQE;\
return 0;\
}
#include "blockstore_journal.h"
// 24 bytes + block bitmap per "clean" entry on disk with fixed metadata tables
// FIXME: maybe add crc32's to metadata
struct __attribute__((__packed__)) clean_disk_entry
{
object_id oid;
uint64_t version;
uint8_t bitmap[];
};
// 32 = 16 + 16 bytes per "clean" entry in memory (object_id => clean_entry)
struct __attribute__((__packed__)) clean_entry
{
uint64_t version;
uint64_t location;
};
// 56 = 24 + 32 bytes per dirty entry in memory (obj_ver_id => dirty_entry)
struct __attribute__((__packed__)) dirty_entry
{
uint32_t state;
uint32_t flags; // unneeded, but present for alignment
uint64_t location; // location in either journal or data -> in BYTES
uint32_t offset; // data offset within object (stripe)
uint32_t len; // data length
uint64_t journal_sector; // journal sector used for this entry
};
// - Sync must be submitted after previous writes/deletes (not before!)
// - Reads to the same object must be submitted after previous writes/deletes
// are written (not necessarily synced) in their location. This is because we
// rely on read-modify-write for erasure coding and we must return new data
// to calculate parity for subsequent writes
// - Writes may be submitted in any order, because they don't overlap. Each write
// goes into a new location - either on the journal device or on the data device
// - Stable (stabilize) must be submitted after sync of that object is completed
// It's even OK to return an error to the caller if that object is not synced yet
// - Journal trim may be processed only after all versions are moved to
// the main storage AND after all read operations for older versions complete
// - If an operation can not be submitted because the ring is full
// we should stop submission of other operations. Otherwise some "scatter" reads
// may end up blocked for a long time.
// Otherwise, the submit order is free, that is all operations may be submitted immediately
// In fact, adding a write operation must immediately result in dirty_db being populated
// Suspend operation until there are more free SQEs
#define WAIT_SQE 1
// Suspend operation until there are <wait_detail> bytes of free space in the journal on disk
#define WAIT_JOURNAL 3
// Suspend operation until the next journal sector buffer is free
#define WAIT_JOURNAL_BUFFER 4
// Suspend operation until there is some free space on the data device
#define WAIT_FREE 5
struct fulfill_read_t
{
uint64_t offset, len;
};
#define PRIV(op) ((blockstore_op_private_t*)(op)->private_data)
#define FINISH_OP(op) PRIV(op)->~blockstore_op_private_t(); std::function<void (blockstore_op_t*)>(op->callback)(op)
struct blockstore_op_private_t
{
// Wait status
int wait_for;
uint64_t wait_detail;
int pending_ops;
int op_state;
// Read
std::vector<fulfill_read_t> read_vec;
// Sync, write
uint64_t min_flushed_journal_sector, max_flushed_journal_sector;
// Write
struct iovec iov_zerofill[3];
// Warning: must not have a default value here because it's written to before calling constructor in blockstore_write.cpp O_o
uint64_t real_version;
// Sync
std::vector<obj_ver_id> sync_big_writes, sync_small_writes;
int sync_small_checked, sync_big_checked;
std::list<blockstore_op_t*>::iterator in_progress_ptr;
int prev_sync_count;
};
// https://github.com/algorithm-ninja/cpp-btree
// https://github.com/greg7mdp/sparsepp/ was used previously, but it was TERRIBLY slow after resizing
// with sparsepp, random reads dropped to ~700 iops very fast with just as much as ~32k objects in the DB
typedef btree::btree_map<object_id, clean_entry> blockstore_clean_db_t;
typedef std::map<obj_ver_id, dirty_entry> blockstore_dirty_db_t;
#include "blockstore_init.h"
#include "blockstore_flush.h"
class blockstore_impl_t
{
/******* OPTIONS *******/
std::string data_device, meta_device, journal_device;
uint32_t block_size;
uint64_t meta_offset;
uint64_t data_offset;
uint64_t cfg_journal_size, cfg_data_size;
// Required write alignment and journal/metadata/data areas' location alignment
uint32_t disk_alignment = 4096;
// Journal block size - minimum_io_size of the journal device is the best choice
uint64_t journal_block_size = 4096;
// Metadata block size - minimum_io_size of the metadata device is the best choice
uint64_t meta_block_size = 4096;
// Sparse write tracking granularity. 4 KB is a good choice. Must be a multiple of disk_alignment
uint64_t bitmap_granularity = 4096;
bool readonly = false;
// By default, Blockstore locks all opened devices exclusively. This option can be used to disable locking
bool disable_flock = false;
// It is safe to disable fsync() if drive write cache is writethrough
bool disable_data_fsync = false, disable_meta_fsync = false, disable_journal_fsync = false;
// Enable if you want every operation to be executed with an "implicit fsync"
// Suitable only for server SSDs with capacitors, requires disabled data and journal fsyncs
int immediate_commit = IMMEDIATE_NONE;
bool inmemory_meta = false;
int flusher_count;
/******* END OF OPTIONS *******/
struct ring_consumer_t ring_consumer;
blockstore_clean_db_t clean_db;
uint8_t *clean_bitmap = NULL;
blockstore_dirty_db_t dirty_db;
std::list<blockstore_op_t*> submit_queue; // FIXME: funny thing is that vector is better here
std::vector<obj_ver_id> unsynced_big_writes, unsynced_small_writes;
std::list<blockstore_op_t*> in_progress_syncs; // ...and probably here, too
allocator *data_alloc = NULL;
uint8_t *zero_object;
uint32_t block_order;
uint64_t block_count;
uint32_t clean_entry_bitmap_size = 0, clean_entry_size = 0;
int meta_fd;
int data_fd;
uint64_t meta_size, meta_area, meta_len;
uint64_t data_size, data_len;
void *metadata_buffer = NULL;
struct journal_t journal;
journal_flusher_t *flusher;
bool live = false, queue_stall = false;
ring_loop_t *ringloop;
bool stop_sync_submitted;
inline struct io_uring_sqe* get_sqe()
{
return ringloop->get_sqe();
}
friend class blockstore_init_meta;
friend class blockstore_init_journal;
friend class blockstore_journal_check_t;
friend class journal_flusher_t;
friend class journal_flusher_co;
void parse_config(blockstore_config_t & config);
void calc_lengths();
void open_data();
void open_meta();
void open_journal();
// Asynchronous init
int initialized;
int metadata_buf_size;
blockstore_init_meta* metadata_init_reader;
blockstore_init_journal* journal_init_reader;
void check_wait(blockstore_op_t *op);
// Read
int dequeue_read(blockstore_op_t *read_op);
int fulfill_read(blockstore_op_t *read_op, uint64_t &fulfilled, uint32_t item_start, uint32_t item_end,
uint32_t item_state, uint64_t item_version, uint64_t item_location);
int fulfill_read_push(blockstore_op_t *op, void *buf, uint64_t offset, uint64_t len,
uint32_t item_state, uint64_t item_version);
void handle_read_event(ring_data_t *data, blockstore_op_t *op);
// Write
bool enqueue_write(blockstore_op_t *op);
int dequeue_write(blockstore_op_t *op);
int dequeue_del(blockstore_op_t *op);
int continue_write(blockstore_op_t *op);
void release_journal_sectors(blockstore_op_t *op);
void handle_write_event(ring_data_t *data, blockstore_op_t *op);
// Sync
int dequeue_sync(blockstore_op_t *op);
void handle_sync_event(ring_data_t *data, blockstore_op_t *op);
int continue_sync(blockstore_op_t *op);
void ack_one_sync(blockstore_op_t *op);
int ack_sync(blockstore_op_t *op);
// Stabilize
int dequeue_stable(blockstore_op_t *op);
int continue_stable(blockstore_op_t *op);
void mark_stable(const obj_ver_id & ov);
void handle_stable_event(ring_data_t *data, blockstore_op_t *op);
void stabilize_object(object_id oid, uint64_t max_ver);
// Rollback
int dequeue_rollback(blockstore_op_t *op);
int continue_rollback(blockstore_op_t *op);
void mark_rolled_back(const obj_ver_id & ov);
void handle_rollback_event(ring_data_t *data, blockstore_op_t *op);
void erase_dirty(blockstore_dirty_db_t::iterator dirty_start, blockstore_dirty_db_t::iterator dirty_end, uint64_t clean_loc);
// List
void process_list(blockstore_op_t *op);
public:
blockstore_impl_t(blockstore_config_t & config, ring_loop_t *ringloop);
~blockstore_impl_t();
// Event loop
void loop();
// Returns true when blockstore is ready to process operations
// (Although you're free to enqueue them before that)
bool is_started();
// Returns true when it's safe to destroy the instance. If destroying the instance
// requires to purge some queues, starts that process. Should be called in the event
// loop until it returns true.
bool is_safe_to_stop();
// Returns true if stalled
bool is_stalled();
// Submission
void enqueue_op(blockstore_op_t *op, bool first = false);
// Unstable writes are added here (map of object_id -> version)
std::unordered_map<object_id, uint64_t> unstable_writes;
inline uint32_t get_block_size() { return block_size; }
inline uint64_t get_block_count() { return block_count; }
inline uint64_t get_free_block_count() { return data_alloc->get_free_count(); }
inline uint32_t get_disk_alignment() { return disk_alignment; }
};