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tromcho.net/src/blockstore/blockstore_heap.h
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// Metadata storage version 3 ("heap")
// Copyright (c) Vitaliy Filippov, 2025+
// License: VNPL-1.1 (see README.md for details)
#pragma once
#include <map>
#include <set>
#include <deque>
#include <vector>
#include "../client/object_id.h"
#include "../../cpp-btree/btree_map.h"
#include "blockstore_disk.h"
#include "multilist.h"
struct pool_shard_settings_t
{
uint32_t pg_count;
uint32_t pg_stripe_size;
};
#define BS_HEAP_TYPE 7
#define BS_HEAP_SMALL_WRITE 1
#define BS_HEAP_BIG_WRITE 2
#define BS_HEAP_TOMBSTONE 3
#define BS_HEAP_INTENT_WRITE 4
#define BS_HEAP_STABLE 8
class blockstore_heap_t;
struct __attribute__((__packed__)) heap_write_t
{
// size should have top bit cleared
uint16_t size = 0;
int16_t next_pos = 0;
uint64_t lsn = 0;
uint64_t version = 0;
uint32_t offset = 0;
uint32_t len = 0;
uint64_t location = 0;
uint8_t flags = 0; // 1|2|3 = small|big|tombstone, 4|0 = stable|unstable
// uint8_t[] external_bitmap
// uint8_t[] internal_bitmap
// uint32_t[] checksums
heap_write_t *next();
inline uint8_t type() const { return (flags & BS_HEAP_TYPE); }
uint32_t get_size(blockstore_heap_t *heap);
uint32_t get_csum_size(blockstore_heap_t *heap);
bool needs_recheck(blockstore_heap_t *heap);
bool needs_compact(blockstore_heap_t *heap);
bool is_compacted(uint64_t compacted_lsn);
bool can_be_collapsed(blockstore_heap_t *heap);
bool is_allowed_before_compacted(uint64_t compacted_lsn, bool is_last_entry);
uint8_t *get_ext_bitmap(blockstore_heap_t *heap);
uint8_t *get_int_bitmap(blockstore_heap_t *heap);
uint8_t *get_checksums(blockstore_heap_t *heap);
uint32_t *get_checksum(blockstore_heap_t *heap);
};
struct __attribute__((__packed__)) heap_object_t
{
// size should have top bit cleared
uint16_t size = 0;
// linked list of write entries...
// newest entries are stored first to simplify scanning
int16_t write_pos = 0;
uint32_t crc32c = 0;
uint64_t inode = 0;
uint64_t stripe = 0;
heap_write_t *get_writes();
uint32_t calc_crc32c();
};
struct heap_object_lsn_t
{
object_id oid;
uint64_t lsn;
};
inline bool operator < (const heap_object_lsn_t & a, const heap_object_lsn_t & b)
{
return a.oid < b.oid || a.oid == b.oid && a.lsn < b.lsn;
}
struct tmp_compact_item_t
{
object_id oid;
uint64_t lsn;
bool compact;
};
struct heap_object_mvcc_t
{
uint32_t readers = 0;
heap_object_t *entry_copy = NULL;
};
struct __attribute__((__packed__)) heap_block_info_t
{
uint32_t used_space = 0;
uint32_t free_pos = 0;
uint8_t *data = NULL;
};
struct heap_inflight_lsn_t
{
object_id oid;
uint64_t flags;
};
struct heap_refqi_t
{
uint64_t lsn;
uint64_t inode;
uint64_t location;
uint32_t len;
bool is_data;
};
class blockstore_heap_t
{
friend class heap_write_t;
friend class heap_object_t;
blockstore_disk_t *dsk = NULL;
uint8_t* buffer_area = NULL;
bool abort_on_corruption = false;
bool abort_on_overlap = true;
int log_level = 0;
const uint32_t meta_block_count = 0;
uint32_t target_block_free_space = 800;
uint64_t next_lsn = 0;
std::map<pool_id_t, pool_shard_settings_t> pool_shard_settings;
// PG => inode => stripe => block number
std::map<uint64_t, std::map<inode_t, btree::btree_map<uint64_t, uint64_t>>> block_index;
std::vector<heap_block_info_t> block_info;
allocator_t *data_alloc = NULL;
multilist_index_t *meta_alloc = NULL;
uint32_t meta_alloc_count = 0;
uint64_t meta_used_space = 0;
multilist_alloc_t *buffer_alloc = NULL;
std::map<heap_object_lsn_t, heap_object_mvcc_t> object_mvcc;
std::unordered_map<uint64_t, uint32_t> mvcc_data_refs;
std::unordered_map<uint64_t, uint32_t> mvcc_buffer_refs;
std::map<uint64_t, uint64_t> inode_space_stats;
uint64_t buffer_area_used_space = 0;
uint64_t data_used_space = 0;
// LSN queue: inflight (writing) -> completed [-> fsynced] -> compactable -> compacted [-> fsynced] -> trimmed and removed
std::deque<heap_inflight_lsn_t> inflight_lsn;
uint32_t to_compact_count = 0;
uint64_t first_inflight_lsn = 0;
uint64_t completed_lsn = 0;
uint64_t fsynced_lsn = 0;
uint64_t compacted_lsn = 0;
uint64_t next_compact_lsn = 0;
std::deque<heap_refqi_t> overwrite_ref_queue;
std::vector<tmp_compact_item_t> tmp_compact_queue;
std::deque<object_id> recheck_queue;
int recheck_in_progress = 0;
bool in_recheck = false;
std::function<void(bool is_data, uint64_t offset, uint64_t len, uint8_t* buf, std::function<void()>)> recheck_cb;
int recheck_queue_depth = 0;
const uint32_t max_write_entry_size;
uint64_t get_pg_id(inode_t inode, uint64_t stripe);
void defragment_block(uint32_t block_num);
uint32_t find_block_run(heap_block_info_t & block, uint32_t space);
uint32_t find_block_space(uint32_t block_num, uint32_t space);
uint32_t block_has_compactable(uint8_t *data);
uint32_t compact_object_to(heap_object_t *obj, uint64_t lsn, uint8_t *new_csums, bool do_free);
void copy_full_object(uint8_t *dst, heap_object_t *obj);
bool mvcc_save_copy(heap_object_t *obj);
bool mvcc_check_tracking(object_id oid);
void allocate_block(heap_block_info_t & inf);
int add_object(object_id oid, heap_write_t *wr, uint32_t *modified_block);
void mark_overwritten(uint64_t over_lsn, uint64_t inode, heap_write_t *wr, heap_write_t *end_wr, bool tracking_active);
int update_object(uint32_t block_num, heap_object_t *obj, heap_write_t *wr, uint32_t *modified_block, uint32_t *moved_from_block);
void init_erase(uint32_t block_num, heap_object_t *obj);
void erase_object(uint32_t block_num, heap_object_t *obj, uint64_t lsn, bool tracking_active);
void reindex_block(uint32_t block_num, heap_object_t *from_obj);
void erase_block_index(inode_t inode, uint64_t stripe);
void deref_data(uint64_t inode, uint64_t location, bool free_at_0);
void deref_buffer(uint64_t inode, uint64_t location, uint32_t len, bool free_at_0);
void deref_overwrites(uint64_t lsn);
void free_object_space(inode_t inode, heap_write_t *from, heap_write_t *to, int mode = 0);
void add_used_space(uint32_t block_num, int32_t used_delta);
void push_inflight_lsn(object_id oid, uint64_t lsn, uint64_t flags);
public:
blockstore_heap_t(blockstore_disk_t *dsk, uint8_t *buffer_area, int log_level = 0);
~blockstore_heap_t();
// set initially compacted lsn - should be done before loading
void set_compacted_lsn(uint64_t compacted_lsn);
uint64_t get_compacted_lsn();
// load data from the disk, returns count of loaded write entries
void read_blocks(uint64_t disk_offset, uint64_t size, uint8_t *buf,
std::function<void(heap_object_t*)> handle_object, std::function<void(uint32_t, uint32_t, uint8_t*)> handle_block);
uint64_t load_blocks(uint64_t disk_offset, uint64_t size, uint8_t *buf);
// finish loading
void finish_load();
// recheck small write data after reading the database from disk
bool recheck_small_writes(std::function<void(bool is_data, uint64_t offset, uint64_t len, uint8_t* buf, std::function<void()>)> read_buffer, int queue_depth);
// initialize metadata area (fill it with empty data)
// returns 0 when done, EAGAIN when the caller has to wait more
int initialize();
// read from the metadata area
// returns 0 when done, EAGAIN when the caller has to wait more
int read();
// reshard database according to the pool's PG count
void reshard(pool_id_t pool, uint32_t pg_count, uint32_t pg_stripe_size);
// read an object entry and lock it against removal
// in the future, may become asynchronous
heap_object_t *lock_and_read_entry(object_id oid, uint64_t & copy_id);
// re-read a locked object entry with the given lsn (pointer may be invalidated)
heap_object_t *read_locked_entry(object_id oid, uint64_t copy_id);
// read an object entry without locking it
heap_object_t *read_entry(object_id oid, uint32_t *block_num_ptr, bool for_update = false);
// unlock an entry
bool unlock_entry(object_id oid, uint64_t copy_id);
// set or verify checksums in a write request
bool calc_checksums(heap_write_t *wr, uint8_t *data, bool set);
// set or verify raw block checksums
bool calc_block_checksums(uint32_t *block_csums, uint8_t *data, uint8_t *bitmap, uint32_t start, uint32_t end,
bool set, std::function<void(uint32_t, uint32_t, uint32_t)> bad_block_cb);
bool calc_block_checksums(uint32_t *block_csums, uint8_t *bitmap,
uint32_t start, uint32_t end, std::function<uint8_t*(uint32_t start, uint32_t & len)> next,
bool set, std::function<void(uint32_t, uint32_t, uint32_t)> bad_block_cb);
// auto-compacts the object, then adds a write entry to it and to the compaction queue
// return 0 if OK, or maybe ENOSPC
int post_write(object_id oid, heap_write_t *wr, uint32_t *modified_block, uint32_t *moved_from_block);
int post_write(uint32_t & block_num, object_id oid, heap_object_t *obj, heap_write_t *wr, uint32_t *moved_from_block);
// stabilize an unstable object version
// return 0 if OK, ENOENT if not exists
int post_stabilize(object_id oid, uint64_t version, uint32_t *modified_block, uint64_t *new_lsn, uint64_t *new_to_lsn);
// rollback an unstable object version
// return 0 if OK, ENOENT if not exists, EBUSY if already stable
int post_rollback(object_id oid, uint64_t version, uint64_t *new_lsn, uint32_t *modified_block);
// forget an object
// return error code
int post_delete(object_id oid, uint64_t *new_lsn, uint32_t *modified_block);
int post_delete(uint32_t block_num, heap_object_t *obj, uint64_t *new_lsn);
// get the next object to compact
// guaranteed to return objects in min lsn order
// returns 0 if OK, ENOENT if nothing to compact
int get_next_compact(object_id & oid);
// get the range of an object eligible for compaction
void get_compact_range(heap_object_t *obj, uint64_t max_lsn, heap_write_t **begin_wr, heap_write_t **end_wr);
// mark an object as compacted up to the given lsn
int compact_object(object_id oid, uint64_t lsn, uint8_t *new_csums);
// retrieve object listing from a PG
int list_objects(uint32_t pg_num, uint64_t min_inode, uint64_t max_inode,
obj_ver_id **result_list, size_t *stable_count, size_t *unstable_count);
// set a block number for a new object and returns error status: 0, EAGAIN or ENOSPC
int get_block_for_new_object(uint32_t & out_block_num, uint32_t size = 0);
// inflight write tracking
void mark_lsn_completed(uint64_t lsn);
void mark_lsn_fsynced(uint64_t lsn);
void mark_lsn_compacted(uint64_t lsn, bool allow_undone = false);
void mark_object_compacted(heap_object_t *obj, uint64_t max_lsn);
void mark_lsn_trimmed(uint64_t lsn);
uint64_t get_completed_lsn();
uint64_t get_fsynced_lsn();
// data device block allocator functions
uint64_t find_free_data();
bool is_data_used(uint64_t location);
void use_data(inode_t inode, uint64_t location);
void free_data(inode_t inode, uint64_t location);
// buffer device allocator functions
uint64_t find_free_buffer_area(uint64_t size);
bool is_buffer_area_free(uint64_t location, uint64_t size);
void use_buffer_area(inode_t inode, uint64_t location, uint64_t size);
void free_buffer_area(inode_t inode, uint64_t location, uint64_t size);
uint64_t get_buffer_area_used_space();
// get metadata block data buffer and used space
uint8_t *get_meta_block(uint32_t block_num);
uint32_t get_meta_block_used_space(uint32_t block_num);
// get space usage statistics
uint64_t get_data_used_space();
const std::map<uint64_t, uint64_t> & get_inode_space_stats();
uint64_t get_meta_total_space();
uint64_t get_meta_used_space();
uint32_t get_meta_nearfull_blocks();
uint32_t get_inflight_queue_size();
uint32_t get_compact_queue_size();
uint32_t get_to_compact_count();
// get maximum size for a temporary heap_write_t buffer
uint32_t get_max_write_entry_size();
// only for tests
void set_abort_on_corruption(bool fail);
void set_abort_on_overlap(bool fail);
};